Projects
This page contains technical projects I've done over the years.
Full Plate
HTML, CSS, JS, PHP || 3,000 code lines || June 2021
A web application developed in a team of 2 to create a calendar-tracker to help users with IBS and similar dietary disorders.
UDP Fever
C#, C++, Unity || 2,200 code lines || June 2021
A multiplayer networking game where the client-server code was built using multi-threading to handle UDP and TCP processes.
Pacman AI
Python || 500 code lines || February 2021
A project which used Python to build AI for Pacman, using techniques including implementing A* heuristics and Q-Learning.
Linux File System
C++ || 2,000 code lines || December 2020
Designed and implemented a scaled-down file system for Linux, which managed files on disk in read/write/append mode(s).
Grup
C#, Unity || 1,700 code lines || June 2020
A 2D-platformer built in a team of 4 in Unity, with an emphasis on environmental interaction and navigation.
Disassembler
Assembly, Easy68K || 3,700 Code lines || June 2020
A project which could take binary code and translate it to its equivalent in binary, displaying the final output to the end-user.
Crow Facts
NoSQL, C++, AWS || 200 code lines || April 2020
A database system using DynamoDB on AWS to display how you can use the Cloud to store and retrieve data on a static S3 website.
Movie Store
C++ || 700 code lines || March 2020
A small system to manage the storing and sorting of information related to a movie stores current stock.
Banker System
C++ || 500 code lines || December 2019
A program which could manage and display the transation history of a user in a banking account.
Flight Planner Database System
Azure SQL, SQL Server || June 2019
A database system built to let users book flights, sorting the best options based on final destination and layovers.